The degree of self-efficacy describes whether a person is convinced that it is possible to convey the intended impression. This refers to the content of an assertion, which also leads to distinct ways of presentation of aspects of the self. A person's goals are another factor governing the ways and strategies of impression management. The actions have to be appropriate to the targets, and within that culture, so that the kind of audience as well as the relation to the audience influences the way impression management is realized. Specifically, the surrounding cultural norms determine the appropriateness of particular nonverbal behaviours. Furthermore, the characteristics of a given social situation are important. Logically, the awareness of being a potential subject of monitoring is also crucial. It can be stated that impression management becomes necessary whenever there exists a kind of social situation, whether real or imaginary. Theory Motives Ī range of factors that govern impression management can be identified. Goffman "proposed to focus on how people in daily work situations present themselves and, in so doing, what they are doing to others", and he was "particularly interested in how a person guides and controls how others form an impression of them and what a person may or may not do while performing before them". In other words, the theory is about how individuals wish to present themselves, but in a way that satisfies their needs and goals. Impression management theory states that one tries to alter one's perception according to one's goals. The foundation and the defining principles of impression management were created by Erving Goffman in The Presentation of Self in Everyday Life. The concept of impression management is applicable to academic fields of study such as psychology and sociology as well as practical fields such as corporate communication and media. The notion of impression management was first applied to face-to-face communication, but then was expanded to apply to computer-mediated communication. Impression management is usually used synonymously with self-presentation, in which a person tries to influence the perception of their image. Impression management can be used with either benevolent or malicious intent. Impression management is possible in nearly any situation, such as in sports (wearing flashy clothes or trying to impress fans with their skills), or on social media (only sharing positive posts). By utilizing such behaviors, those who partake in impression management are able to control others' perception of them or events pertaining to them. Impression management behaviors include accounts (providing "explanations for a negative event to escape disapproval"), excuses (denying "responsibility for negative outcomes"), and opinion conformity ("speak(ing) or behav(ing) in ways consistent with the target"), along with many others. It was first conceptualized by Erving Goffman in 1959 in The Presentation of Self in Everyday Life, and then was expanded upon in 1967. Impression management is a conscious or subconscious process in which people attempt to influence the perceptions of other people about a person, object or event by regulating and controlling information in social interaction. Process to attempt to influence perceptions
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Seamlessly switch between your Mac/PC and your Windows® Tablet, iPad® or iPhone® (with Notion for iOS available separately)-even perform scores with Notion as your live instrument. Interactive input tools: keyboard, fingerboard, drum pad, chord library (including custom chords). Problem When you hit play in Notion there is no sound and you do not. From here, navigate to the Sounds folder and press Select Folder. Choose keyboard, guitar, or drum entry and dial in exactly how Notion will follow your. Once you have verified that all of the sounds are in the correct folder, you can open Notion and go to File>Preferences>Audio and press the Choose button. Find the key of a song with, easy Just select the notes of the melody on our piano-roll and you are done You can check out the tutorial, it will. Even set music to film with advanced video capabilities.ĭeliver your final professional scores and polished performances with new layout controls MusicXML to transfer between other notation and music apps export WAVs or MP3s with instant SoundCloud sharing.Īnd no other notation software has more options to take your music on the go. Viewing MIDI and standard notation together makes the experience special. Take projects to the next level with deep studio integration including audio/MIDI streaming with any professional DAW via ReWire and unprecedented integration with PreSonus Studio One®. Create music directly on the staff, record or enter notes quickly with a MIDI instrument, or use the integrated virtual Keyboard, Fretboard, or Drum Pad.Ĭreate and perform music with the full realism of samples recorded by the London Symphony Orchestra at Abbey Road Studios Guitars by Neil Zaza, Electric Bass by Victor and Drum Kit by Roy Wooten Olympus Micro Choir and Lakeside Pipe Organ by Soundiron plus enhanced VST support and bundled PreSonus FX. Bring musical inspirations to life and enhance your creativity with the blazingly fast and intuitive Notion™ 6 music composition and performance environment.Ĭompose traditional notation, tablature, or lead sheets when and how you want-on Mac®, PC, or mobile-even with your own handwriting. We have inherited the notion of work as a burden, as a curse. Product Manager Chris Swaffer takes you through Notion’s unique playback and live performance features.0:00 Introduction0:47 Normal Playback vs NTempo2:42 Li. As a result when they open the wallet again they’ll have to wait for hours or even a whole day before they can use Bitcoin core. The problem is most hodlers do not open their wallet for weeks, months or even years. You have to wait for the wallet to synchronize with the blockchain. You can’t load up the wallet and use it right away. One of the biggest reasons why users prefer Electrum over core wallet is that QT client is slow. This wallet offers you full control over your Bitcoin and it provides the highest level of security. It is a full node client that validates and relays transactions on the Bitcoin network. Why electrum over core wallet?īitcoin core is the official and the original Bitcoin wallet. Now before we see how to load wallet.dat file and import everything into electrum let’s understand why someone would consider moving their Bitcoin from core wallet to electrum. It basically explains how to move / transfer coins from Bitcoin core QT wallet to electrum. How to backup core wallet and restore wallet.dat file? However if you are looking to import wallet.dat file into electrum or any other wallet then the following post is for you. If you are looking to restore your core wallet’s wallet.dat file then here is a guide. And its for those who do not want to wait for the wallet initial synchronization which typically takes hours / days depending on the hardware spec. Its for former users who wish to securely transfer their Bitcoins from their backup wallet.dat file to an alternate wallet. This guide is mainly intended for Bitcoin core QT wallet users. With over 100 of the little guys to collect, the PS5 version of the game will 'be able to show each of. For more on the game, check out some behind-closed-doors gameplay that impressively mixes Kena's world with fascinating narrative development. Why PS5 game Kena: Bridge of Spirits is more than just a love letter to Pixar animation. A physical version will follow in September via Maximum Games. Kena: Bridge of Spirits also launches on PS4 and PC via the Epic Games Store on September 21. Visually, the game can be played in Fidelity Mode's native 4K resolution that runs at 30 frames-per-second or Performance Mode, which targets 60 FPS and has upscaled 4K resolution. On PS5, Kena: Bridge of Spirits will take advantage of that console's gameplay guides function as there'll be more than 200 Game Help videos available. It's a lighthearted adventure with combat, platforming, and puzzles. I'm very excited to see what kinds of photos players will capture!" Kena: Bridge of Spirits is a PS5 and PS4 indie action adventure game from developer Ember Lab. Many characters have multiple poses, so you can snap a great variety of fun shots in the same location. "When players have set up their perfect photo angle, they’ll have the option to have the characters in the photo say 'CHEESE!' and strike a pose. Fast-Paced Combat: Spirits have become corrupt, trapped and unable to move on, challenging Kena at every turn."We're very excited to share the 'Cheese!' function in Photo Mode," Ember Lab's animation director Hunter Schmidt explained in a press release.Draw on the power of the Spirit Realm to restore this once-majestic world. Explore: A forgotten village and a strange curse.Build Your Team: Find and collect Rot to gain powerful abilities, make discoveries, and transform the environment.They maintain balance by decomposing dead and rotting elements. Timid and illusive spirits scattered throughout the forest. Find and grow a team of tiny spirits known as the Rot who maintain balance by decomposing dead and rotting elements. Play as Kena, a young Spirit Guide travelling to an abandoned village in search of the sacred mountain shrine. She struggles to uncover the secrets of this forgotten community hidden in an overgrown forest where wandering spirits are trapped. Immerse yourself in a story-driven action-adventure set in a charming world rich with exploration and fast-paced combat. Kena, a young Spirit Guide, travels to an abandoned village in search of the sacred mountain shrine. As Kena, players find and grow a team of charming spirit companions called the Rot, enhancing their abilities and creating new ways to manipulate the environment. Kena, a young Spirit Guide, travels to an abandoned village in search of the sacred mountain shrine. Kena: Bridge of Spirits is a story-driven action adventure set in a charming world rich with exploration and fast-paced combat. A story-driven, action adventure combining exploration with fast-paced combat. Players find and grow a team of tiny spirit companions called the Rot, enhancing their abilities and creating new ways to manipulate the environment. Kena: Bridge of Spirits is a story-driven action adventure set in a charming world rich with exploration and fast-paced combat. This product entitles you to download both the digital PS4™ version and the digital PS5™ version of this game. Kena: Bridge of Spirits, the third-person action-adventure game that debuted at last years PS5 June showcase, now has a release date for later this year. It now supports Windows, GNU/Linux operating systems with toolkits GTK and Qt (depends on Lazarus, so at the moment, GTK2 and Qt5) and macOS ( *), also Double Commander is available in the FreeBSD Ports collection. Details see here.Ī: List of changes can be found on the Wiki page.īut the project is now under development, so later nightly builds contain many new features and improvements.Ī: No, this is another program from other developers. ftp.wfx: Does not work with some servers! After connecting, I get errors: "104,Connection reset by peer" and "CSOCK ERROR Connection reset by peer" or "10060,Connection timed out" and "CSOCK ERROR Connection timed out".Ī: Double Commander is a cross-platform, twin-panel file manager. ftp.wfx: I try to use FTPS (FTP+SSL), but I get "522 SSL connection failed: session reuse required". What does the message "This is not a valid plugin!" mean? 7.2. How to see the target objects of symbolic links? 7. Is it possible to sort folders by clicking on column header ("Date", "Size" and so on)? 6.5. I want to see the filenames in the "Name" column with extensions, can I do it? 6.4. Is it possible to add SVG thumbnails support in thumbnails view? 6.3. I didn't find a suitable date format for file panels in the list! How to add my own? 6.2. How to change the syntax highlighting scheme in the internal editor or add new ones? 6. How can I use regular expressions to search in UTF-8? 5.8. Is it possible to add SVG support in the viewer? 5.7. Can you add column editing feature (like in Notepad++, UltraEdit etc)? 5.6. On some text files lines go beyond the window's edge. Viewer does not work with a few images, but works with most. The font looks strange (horizontal characters overwrite each other and etc) or the selection does not work correctly. Editor and browser windows appear in random positions, when Compiz is enabled. Issues related to the built-in viewer ( F3) and editor ( F4) 5.1. Can the comments (via the descript.ion file) be copied/moved when a file is copied/moved from one directory to another? 5. How to automatically unpack and run file from an open archive? It is inconvenient to use the "Unpack and execute" button in the properties window of the packed file every time. How to customise the context menu, for example, add the item "Open With"? 4.7. How to create my own context menu in this program? 4.6. When all files are selected in a directory, there is no way to deselect them using a mouse. Ctrl+A doesn't work, how to enable it? 4.4. Is there an ability to create a file operations queue? 4.3. Is it possible to automatically move the cursor down one line after selecting using the Space key? 4.2. Issues related to control and navigation 4.1. File panels: how to change the height of elements (strings) and the intervals between them? 4. How to make function keys and address bar bigger? 3.8. How to create a splitter on the buttons panel? 3.6. How to associate my own icons with some file types? 3.5. Some text in a column overwrites another column's text! 3.4. What are buttons R and All in the color settings? 3.3. How can I change color settings for the panels? 3.2. Clicking on the tray icon displays a menu with "Restore" and "Exit" items instead of restoring the window (GTK2 only). Can I get access to network resources like in Nautilus or Thunar? 2.5. Plugins from Total Commander do not work?! 2.4. How to update the portable version without losing settings? 2. How can I contact the developers of Double Commander? 1.6. What is the difference between this program and my favorite file manager (Total Commander)? 1.5. The root interface in the Collection hierarchy which the List, Queue and Set interfaces extend. Click a link to go to detailed information about a particular class: Interface/Class The table below gives a description of each interface and class within the above diagram. and concrete implemetations which are not covered on the site, but should help in visualisation: Collection Interfaces & Classes Top The diagram has several interfaces missing and also the The diagram below is a representation of the Collection hierarchy and covers the interfaces and classes we will study in this section. There is quite a lot of information to assimilate when using collections so lets look at some hierarchy diagrams to clarify the points made so far and give an overview of what's to come: Collection Hierarchy Diagram Top We will expand on the last paragraph when we look at the sorted collection types the terminology applies to as we work through the section. The sort order is derived from properties within the objects being sorted and can be based on natural ordering such as alphabetically or numerically or in a bespoke order as defined by the programmer. Ordering but we can have ordered collections that are unsorted. This is the reason we can't have sorted unordered collections, as the sort order implicitly defines the Ordered according to the sort order and as such the ordering is defined by the sorting rules. Ordered collections allow us to iterate over our collections in a specific pre-determined way. Is ordered and unsorted, or both sorted and ordered or finally both unsorted and unordered. Each collection type can be further divided by whether it The table above shows we have two utility classes for use with collections as well as four collection types, these being lists, maps, queues and sets. Click a link to go to detailed information about a particuar class: Collection Types/Utilities & Concrete Implementation Classes Collection Hierarchy The table below lists the concrete implementation classes of the various collection types and utilities that are covered on the site. We go into great detail about the angled brackets notation in the section on generics, for now think of it as a parameterized type of Element within the collection. Utility methods we can use with our collections. When we use the term Collections using an uppercase C and ending with an s, we are referring to the class that contains a lot of static.When we use the term Collection using an uppercase C, we are referring to the interface from which:.When we use the term collection(s) using a lowercase c, this applies to any of the collection types we can store and iterate over.The collection interfaces and classes we will cover in this section all reside in the java.util package and are commonly known as The Collections Framework.īefore we start our studies of the The Collections Framework we should clarify our use of the word 'collection' as used in general Java terminology and on this site: Our primitives in prior to adding them to a collection. With the advent of autoboxing in Java this is easily solved using one of the primitive wrapper classes to wrap The major caveat being that you can only store reference variables inĬollections, whereas you can store primitives and reference variables in basic arrays. In this section we look at several more collections that allow us more flexibility and structure than the indexing mechanism of a basic array. We have already used one such collection when we looked at the Array object in the Of a collection as a generic type that allows us to store and iterate over data. In our first lesson on collections we look at the collection interfaces and classes using various diagrams and explain the terminology used when dealing with collections. 21 Martha said to Jesus, “Lord, if you had been here, my brother would not have died. ( F) 20 When Martha heard that Jesus was coming, she went and met him, while Mary stayed at home. 18 Now Bethany was near Jerusalem, some two miles away, 19 and many of the Jews had come to Martha and Mary to console them about their brother. But let us go to him.” 16 Thomas, who was called the Twin, said to his fellow disciples, “Let us also go, that we may die with him.” Jesus the Resurrection and the Lifeġ7 When Jesus arrived, he found that Lazarus had already been in the tomb four days. 15 For your sake I am glad I was not there, so that you may believe. 14 Then Jesus told them plainly, “Lazarus is dead. 10 But those who walk at night stumble because the light is not in them.” 11 After saying this, he told them, “Our friend Lazarus has fallen asleep, but I am going there to awaken him.” 12 The disciples said to him, “Lord, if he has fallen asleep, he will be all right.” 13 Jesus, however, had been speaking about his death, but they thought that he was referring merely to sleep. ( B) 3 So the sisters sent a message to Jesus, “Lord, he whom you love is ill.” 4 But when Jesus heard it, he said, “This illness does not lead to death rather, it is for God’s glory, so that the Son of God may be glorified through it.” ( C) 5 Accordingly, though Jesus loved Martha and her sister and Lazarus, 6 after having heard that Lazarus was ill, he stayed two days longer in the place where he was.ħ Then after this he said to the disciples, “Let us go to Judea again.” ( D) 8 The disciples said to him, “Rabbi, the Jews were just now trying to stone you, and are you going there again?” ( E) 9 Jesus answered, “Are there not twelve hours of daylight? Those who walk during the day do not stumble because they see the light of this world. ( A) 2 Mary was the one who anointed the Lord with perfume and wiped his feet with her hair her brother Lazarus was ill. 11 Now a certain man was ill, Lazarus of Bethany, the village of Mary and her sister Martha. This was my experience at first with PB but it is, in fact, as Rick solid as DP. and thank you for your thoughtful responses to my previous posts. What do I need to do to make it so, or am I going down a path that is not trustworthy? But I must say that I spent a lot of hours yesterday trying to get Bidule and DP7 to communicate with each other in ReWire Mode. Learning to work with DP7 is my main focus. I am not going to waste too much time figuring out ReWire and/or Bidule. Should there be something placed or configured within the Mac OS so that ReWire mode can work reliably with two ReWireable programs? (Am I making sense?) I peeked into the Propellerhead folder which contained ReWire (within the "Library/Application Support" folders of the Mac OS). How is Bidule to be configured (or DP7 to be configured) in order for ReWire Mode to be used reliably? Is there something that I need to do within Apple's operating system itself in order to make things work correctly? It seems that there was the basic stand-alone mode for Bidule, a 64-bit stand-alone mode for Bidule plus some additional plug-in mode for Bidule using VSTs and AU libraries. I downloaded everything from the Plogue web-site that had to do with Bidule. Please understand that this is my first time using Rewire mode. I can get it to work again, but only after much fussing about. When I start up DP7 then start up Bidule, the ability to use Bidule in ReWire Mode is lost. However, I am not able to recall ReWire Mode whenever I engage Bidule and DP7 again. ) So, I followed the directions from DP7's manual and briefly got Bidule to work with it in ReWire mode. (Yes, I did for this particular situation. (At least I haven't found it so.) But DP7's manual does nicely explain working with ReWire. The manual that comes with Bidule doesn't seem explain its ReWire mode adequately. However, I can not get Bidule to work reliably in " ReWire Mode". Additionally, I can get it to interphase with DP7 on a basic level. I can get Bidule, itself, to work just fine. I can see how it can be used to help utilize RAM for larger sequencing projects (using orchestral templets, etc). So, I decided to down-load, purchase (it costs $95, by the way) and register Plogue's Bidule. I want to take advantage of my computer's RAM and CPU processing power and, at the same time, ensure that DP7 remains "rock-solid and responsive". In reading the users' posts on this forum, it seems that many people here have a "DP7 - Bidule" set-up in order to help deal with the memory limitations of this 32-bit program. Hopefully MOTU will respond quickly and I'll receive proper registration status so that I can receive future up-dates and up-grades. My "Cross-Grade" registration application is in the mail. It's known capabilities as a film-scoring program is the main reason why I purchased this "cross-grade" to begin with. I'll especially will be needing to when I attempt to use it for my very modest film-scoring needs. It seems to be a deep program offering many choices for the composer/sequencer and I will want to be taking advantage of these choices. However, I can see that I will be needing to for the more advanced functions of DP7. It "feels" good and seems quite responsive when sequencing. For example, given the set-up that I configured between my happy MOTU devices and DP7, latency is real low and CPU usage seems low as well. First impressions? It seems to be a rock-solid program, at least for my modest needs. WITHOUT ( just having fun with the smilie icons LOL! ) I'm happy to say that I believe that I have an idea to the basic workings of DP7 (working with the various instrumental libraries, effect plug-ins, changing tempo, changing time-signatures, etc., etc.) and can create music. Received the "cross-grade" of DP7 from FedEx Wednesday evening and I finally had some time to "tinker" with this program Thursday (yesterday). More realistic damage, you now have to be very careful when driving otherwise you'll end up like Nico Hulkenberg in Baku 2017/18 or Stroll and Hartley in Canada 2018! Adjusted tyre wear, now in some certain tracks you won't have to stop many times. New F1 logos when you start the game, made by Nguyen. Updated the teams' liveries of the 2019 season. Artificial Intelligence will be a little bit more realistic and may use oversteer. Updated starting grid order according to the season progress so far. Updated the performance of the F1 engines using data of every race of the season so far, so cars will be comparatively as fast as the real 2019 ones. Updated the career mode to the 2019 season calendar. Updated the drivers' 2019 suits and helmets. Updated the minicar images (visible when you play Season Challenge, Career Mode or a multi-race custom season in Grand Prix Mode), as shown in the pics below Updated the drivers' images and teams' logos to the 2019 season. The official F1 2019 calendar (21 tracks): Australia / Bahrain / China / Azerbaijan (based on Singapore) / Spain / Monaco / Canada / France (based on India) / Austria (replaces Korea) / Great Britain / Germany (race on Hockenheim instead of Nurburgring) / Hungary / Belgium / Italy / Singapore / Russia (replace India) / Japan / Mexico (based on Korea) / United States of America / Brazil / Abu Dhabi The official 2019 F1 teams: Haas replace Caterham, Renault replace Lotus, Racing Point replace Force India, Alfa Romeo replace Sauber, Marussia/Manor not featured. The official 2019 drivers' line-ups, with Leclerc, Verstappen, Gasly, Magnussen, Sainz, Norris, Stroll, Giovinazzi, Kvyat, Albon, Russell and Kubica are the drivers not featured in the stock F1-2013 game. Added more add-ons (you may only know when you've downloaded v1.1). Little bit better Giovinazzi and Renault. Changed audio files (my game crashes because of the old ones) + Updated the Red Bull and Toto Rosso car numbers corresponding to this transfer. + Added a database similar to the one I mentioned above but with Gasly and Albon having swapped their seats. + Changed the drivers' pictures and suits (Gasly in TR suit, Albon in RB suit) + Changed the drivers' helmet logos (Albon with RB logos, Gasly with TR logos) And most importantly, I added the Gasly-Albon swap ADD-ON: Added the Whyte Bikes Haas F1 Team skin. Modified ctf files, so that the midfield cars are more balanced. AI Simulation mode, if you use this ur car is always indestructible even if you turn the damage on. + Reworked fuel distance, thanks to 's feedback. + Adjusted drivers and cars' performance. Updated the helmets of Hamilton (red) and the Alfa Romeo drivers. Haas F1 Singapore livery (no Rich Energy) Anthoine Hubert at Renault option (if only we saw this in real life as well.), replacing Hulkenberg. NOTE: this mod is INDEPENDENT from CewoFan 's 2019 season mod released before. You can check out the latest video above.Today I'd like to introduce my real F1 2019 season mod for F1 2013 game! These will both be made available as optional DLC in F1 2013. Additional content will be available in the premium edition of the game, F1 2013: Classic Edition, including "1990s Content" and "Classic Tracks". You can also expect a new gameplay mode, F1 Classics, which features classic cars and iconic circuits and racers, along with a fictional racing series taking place in the 1980s. Players will be able to race as Lewis Hamilton, Segio Perez, among others. 8 for Xbox 360, PlayStation 3 and Windows PC, developer Codemasters announced today alongside the release of new in-game footage featuring Hungary's Hungaroring circuit, prior to this weekend's Formula 1 Magyar Nagydij 2013.įeaturing narration from driver and technical consultant Anthony Davidson, the footage offers a closer look at the Hungarian circuit and describes how drivers should tackle each corner.į1 2013 will The game will reflect all rule changes from the 2013 season, along with this year's cars and drivers. It calculates the authority of the’ user’s plan and informs them that the user PC is beneath the assault of malware or not. A reliable score scheme allows the user to examine and assess a single core and multicore presentation. With the original description, if a user is including Geekbench has additional hold up for metal, the user can at three sprints a high quality compute benchmark for the GPU in iPhone or iPad. The new dependable scoring system lets the user separate and benchmarks single-core and multicore performances. This program contains many new compute workloads, many new GPU computes tests and also updated CPU workloads. This program measures the user’s hardware’s power and tells how secure the desktop system is and determines how the computer will handle the tasks and applications. Users will be to save the benchmarks results and can export as HTML, text, and XML. Geekbench serial number designed or generate to make benchmarks easy to use, easy to understand, and dependable benchmark result. This application comes with an intuitive and user-friendly or easy interface. This program provides or gives a full set of benchmarks to measure the user’s computer performance accurately. 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